четверг, 30 октября 2014 г.

E-25 To Be Possibly Removed From Shop
Following news appeared on several Russian portals. Apparently, it’s possible that (on RU server, but I do believe such a thing concerns other servers as well), the E-25 tier 7 premium tank destroyer will be removed from the regular sale in the shop (the way Type 59 was).


Now, I reached out to my own sources and I learned that while this info specifically cannot be confirmed, it is true that lead producers and developers wanted to “do something” about the E-25, so it’s possible this piece of news is true, but far from certain.

пятница, 17 октября 2014 г.

comparative video for a replay between 9.3 and 9.4


9.4 New Gun Sounds

Stalingrad Map Preview

Supertest: Object 260, T28C, T95E2 Finalized Stats
Finalized stats (when it comes to supertest anyway) of the reward vehicles made it to the supertest. These vehicles will apparently be the rewards for individual missions, that are coming in 9.5 and will be obtainable by anyone, not just clan players. The changes were as follows:

T28 Concept

- side armor rounded up from 101 to 102mm
- hitpoints nerfed from 900 to 880
- aimtime nerfed from 2,1s to 2,3s
- ROF nerfed from 6,74 to 6,45

Tier 7 premium TD
Hitpoints: 880
Engine: 960 hp
Weight: 70 tons
Power-to-weight: 13,71 hp/t
Maximum speed: 29 km/h
Hull traverse: 18 deg/s
Armor: 203/102/50
Gun: 105mm T5
Damage: 320/320/420
Penetration: 181/224/53
ROF: 6,45
Accuracy: 0,4
Aimtime: 2,3s
Viewrange: 370
Radiorange: 570


T95E2

here, I don’t have the exact changes, because the original numbers I had were for 100 percent crew and these are nominal (garage) stats.

Tier 8 MT

Hitpoints: 1500
Max weight: 39.75 tons
View range: 390 m
Radio range: 745 m

Max speed: 56/21
Hull armor: 95/71/25

Engine: Continental AOI 1195-5
Power: 560 hp
Fire starting chance: 15%
Power-to-weight: 15.28 hp/t

Chassis: T114
Rotation speed: 36 deg/s
Terrain resistance: 0.9/1.1/1.9
Movement dispersion: 0.22

Turret: M87 A
Rotation speed: 32 deg/s
Turret armor: 178/102/51

Gun: 90 mm Gun M41E1
Damage: 240/240/320
Penetration: 173/250/45
Module damage: 122
Reload time: 7.5
Accuracy: 0.36
Aiming time 2.3
Ammo: 64
Elevation: -9/+19 (on the back: -6/+19)
Gun traverse dispersion: 0.12

Object 260

- radiorange nerfed from 720 to 570m

- gun alpha buffed from 390/390/465 to 440/440/530
- gun penetration buffed from 225/265/68 to 260/340/68 (this change was announced earlier)
- ROF buffed from 4,88 to 5,217
- DPM increased from 1903 to 2295
- accuracy buffed from 0,37 to 0,36
- aimtime buffed from 2,8s to 2,5s
- elevation is now -5/+15

Tier 10 HT
Hitpoints: 2100
Engine: 1200 hp
Weight: 61,3 tons
Power-to-weight: 19,57 hp/t
Maximum speed: 60 km/h
Hull traverse: 28 deg/s

Hull armor: 150/150/70
Turret armor: 350/240/100

Gun: 122mm BL-13-1
Damage: 440/440/530
Penetration: 260/340/68
DPM: 2295
ROF: 5,217
Accuracy: 0,36
Aimtime: 2,5s
Turret traverse: 26 deg/s

Viewrange: 400

Radiorange: 570
Supertest: ISU-130
Here’s the summary of upcoming tier 8 Soviet premium/reward tank destroyer, ISU-130. Basically, it’s ISU-152 with SU-100Y’s gun.
Description:

Heavy SPG based on ISU-122S. It was developed in 1944 and a prototype was built in October of the same year. It was created by installing a 130mm S-26 gun, which was developed from the naval B-13 gun on the ISU-122S platform. Driving and shooting trials were conducted until June 1945. Because of the end of WW2 and the fact that the gun was inferior in penetration to 122 guns, ISU-130 was not accepted in service.


Tier 8 Soviet TD

Hitpoints: 1000
Max weight: 52.6 tons
View range: 370m
Radio range: 440m

Armor: 90/75/60

Engine: V-2-10, 520 hp
Power-to-weight: 11.10 hp/t
Max speed: 34/12
Traverse: 24 deg/s
Terrain resistance: 1.1/1.3/2.1

Hull armor: 90/90/60

Gun traverse: -2/+9,72 (left/right)
Elevation: -1.12/+14,23 (yes, -1 and yes, this is historical, I checked)

Gun: 130 mm S-26
Damage: 490/570/640
Penetration: 215/187/65
Module damage: 180
Reload time: 13.9
Accuracy: 0.4
Aiming time: 3

Ammo: 25



суббота, 11 октября 2014 г.

                                                            Microdigest

- Veider on some of the comments regarding supertest vehicle stats: “stats of unfinished leaked tanks can be very different from their release version. It’s pointless to discuss those stats. Discuss only the look of the vehicle. Although it too can change in the final version.”
- apparently, the Object 260 will not be a CW/SH reward tank
- Storm states that the “1mm” armor of the Scorpion is historical, it was just a metal sheet on the frame to protect the crew from the elements, like a car
- Storm states that this picture, showing the Object 260, is incorrect. Developers used this drawing as reference instead.
- Q: “If Object 260 will be available for random players, I’ll sell my kidney to get it and then I’ll wank over it” A: “You don’t have to sell your kindey to wank :)”
- details about how to get Object 260 will come later but it will NOT be a CW vehicle
- German T55A? Storm: “It’s more like trolling of germanlovers than oppressing the sovietlovers.”
- Evilly on FV4202 switch: “If there is a mission to get the FV4202, it will be activated by the presence of FV4202 in the hangar”
- new sounds will come very soon
- there will apparently be a poll by Storm (not binding) to find out which maps the players want to remove
- Evilly confirms that the individual missions are currently in test mode
- apparently, the ISP’s of Ukraine were causing serious lags and crashes for WoT players lately
- Storm states that 7/42 battles (TB) are played more than WG expected
- there will be no HD model reworks in 9.4
- there is unfortunately “a lot of various problems” with HD model rework (SS: what I could piece together from various sources is that basically, WG outsourced the entire model re-work, which caused quite a lot of problems, the outsourcing companies (from Belarus, Russia, Ukraine) could not provide sufficient quality of the models and there were issues with communication. WG in tried several and at this point, WG’s own artists are creating the HD model themselves)
- arty will not be removed from the game.
- one player’s reaction on that statement above: “FUUUUUU”, Marschig (another developer): “Oh yes and someone has to make sure the artyphobes suffer :)”
- very small surface irregularities will be compensated by new motion physics
- the 70 Mb micropatch broke XVM because of the new tank introduction
- new terrain render was not yet introduced
- “Fury” Sherman does not have limited MM
- Storm’s occupation for near future? “I will think about balancing problems”
- currently, developers are solving the following issues (those come first): camo + spotting, accuracy spread


- accuracy on the move won’t be nerfed – Storm: “fucking around with accuracy on the move leads to camping” (SS: lit. “masturbating in bushes”)
- new WoT sounds will come very soon
- Fury Sherman weight is correct, it’s caused by “the equipment on the vehicle”
- the “War Thunder” type hangar (where you can inspect armor, modules, crew layout) will come “when it’s done”, according to Storm this feature is not THAT important. It will apparently include only the armor schematics, not the module layout.
- Malinovka will be reworked in 9.4
- Batchat was not nerfed recently
- some maps will be completely removed from the game. Currently, developers are discussing which ones.
- Storms state that 44 maps in the game is too much, it’s very hard to work with such number
- Japanese will get a “Patton-like” premium medium tank (SS: ST-A2B)
- premium tier 8 medium Soviet tank will come in 2015, the T-54 Model 1945
- Storm wants to nerf the accuracy a bit (to return it partially to the old one, but not totally)
- penetration as a whole is going to be studied as well
- when the new batch of statistics arrive, developers will also decide if there’s too much gold rounds for credits flying around and whether it’s a problem or not
- the issue, where driving to the foot of the hill slows your tank too much will also be fixed with new physics
- Panzer IV Schmalturm will get the side armor plates to act as spaced armor, when it is reworked to HD
- all tanks will be reworked to HD, including the rare ones like A-32

- the original plan for HD tanks was to rework to HD first those tanks, that fought and are very well known

воскресенье, 5 октября 2014 г.

Skrillex. Arranged and Orchestrated by Steve Pycroft

Skrillex - Bangarang (Cello Cover)

Потрачено - Упоротый байкер




"Что такое НЛД?" - угарный момент на стриме Desertod-a [18+] [WoT]


АнтиПапки #17
Cегодня в программе: самый юный танкист, самая лучшая реклама модов и гайд по игре на КВаСе одной рукой